Voxellancer is a game created by a group of 4 students from the HPI.
Voxellancer features destroyable, voxelbased spaceships, modern graphics, enemies with group behaviour, factions, reloadable shader, scripts and configurations. It has a beautiful bloom shader, a highly configurable starfield effect, OculusRift support, a voxel-based spherical hud, it supports ssaa and fxaa antialiasing and makes lots of use of instanced rendering for best performance.
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